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<P LANG="en-GB">The Mg3d project is graphic 3D engine. It is
programmed in managed C# using DirectX under framework 2.0 and .NET
technology.</P>
<P>&nbsp;</P>
<P LANG="en-GB">The first question we should ask is: Why another 3D
graphic engine? 
</P>
<P>&nbsp;</P>
<P LANG="en-GB">This engine pretends to be an easy to use library for
anyone who does not have much experience in the 3D environment. Well,
all other graphic engines claim the same. But most of the graphics
engines have a strong game development orientation and in most cases
they can not be used or are very difficult to link with other
projects that not pretend to be a game. 
</P>
<P>&nbsp;</P>
<P LANG="en-GB">Actually there are projects related to engineering,
research or medical applications that do not have an appropriate
engine to show graphics in 3D. Mg3d pretends to be a multi-purpose
and more flexible engine. So don&rsquo;t expect in this engine facial
animations or Fresnel reflections on a water surface effects in this
project, but you may expect some stuff related with nurbs or discrete
simulation. 
</P>
<P>&nbsp;</P>
<P><FONT FACE="Times New Roman"><FONT SIZE=3><SPAN LANG="en-GB">Besides,
most of the graphics engines are programmed in the classic C++ which
is a great language. But on the other hand, C# is an early and modern
language, with a much good structured syntaxes that makes it easy to
read and its architecture with objects is very helpful to develop new
applications and extend functionalities. As C# has come in a maturity
state more and more projects will demand a library with these
characteristics.</SPAN></FONT></FONT> 
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